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Steam News25 March 201511y ago

UPDATE: Miscellaneous bug fixes

Today's update fixes a few miscellaneous bugs, including some lingering issues in the Linux build. Linux now saves to $XDG_DATA_HOME instead of always saving to "~/.local/share".

Full notes

Full Infinifactory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Compatibility
  • UI and audio
  • Fixes
  • Performance
changedToday's update fixes a few miscellaneous bugs, including some lingering issues in the Linux build.
changedLinux now saves to $XDG_DATA_HOME instead of always saving to "~/.local/share". If you have $XDG_DATA_HOME set to something other than "~/.local/share" you may have to move your save files manually.
fixedFixed a serious memory leak by rewriting our audio system. If you notice any new sound-related bugs, please let us know!
fixedFixed a bug where the area select tool could be used to move blocks into inputs and outputs, where you're normally not allowed to build.
fixedFixed a Linux-specific bug that caused players to sometimes go out of bounds when climbing stairs.
fixedFixed a Linux-specific bug that caused some audio logs and cinematic sequences to crash the game.

Infinifactory changes

changedToday's update fixes a few miscellaneous bugs, including some lingering issues in the Linux build.
changedLinux now saves to $XDG_DATA_HOME instead of always saving to "~/.local/share". If you have $XDG_DATA_HOME set to something other than "~/.local/share" you may have to move your save files manually.
fixedFixed a serious memory leak by rewriting our audio system. If you notice any new sound-related bugs, please let us know!
fixedFixed a bug where the area select tool could be used to move blocks into inputs and outputs, where you're normally not allowed to build.
fixedFixed a Linux-specific bug that caused players to sometimes go out of bounds when climbing stairs.

Today's update fixes a few miscellaneous bugs, including some lingering issues in the Linux build.

  • Linux now saves to $XDG_DATA_HOME instead of always saving to "~/.local/share". If you have $XDG_DATA_HOME set to something other than "~/.local/share" you may have to move your save files manually.

  • Fixed a serious memory leak by rewriting our audio system. If you notice any new sound-related bugs, please let us know!

  • Fixed a bug where the area select tool could be used to move blocks into inputs and outputs, where you're normally not allowed to build.

  • Fixed a Linux-specific bug that caused players to sometimes go out of bounds when climbing stairs.

  • Fixed a Linux-specific bug that caused some audio logs and cinematic sequences to crash the game.

Source

Steam News / 25 March 2015

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