Full notes
Full Infindustry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Infindustry changes
Added a graphical option (default) to make the world somewhat darker from the normal colour scheme.
Buildings no longer require workers to function but adding workers will add a production speed bonus.
Tweaked how happiness works so that homes do not override a better happiness value while consuming a lower end item.
Fixed problem with adding/removing locked building to/from hot-bar.
Source
Changelog.gg summarizes and formats this update. How we read updates.
