Full notes
Full Infernum VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hi there!
We hope everybody had a good start into 2025.
We have recently published an update for the game as a reaction to the feedback in curator and user reviews. We take this feedback very seriously, which is why we focused mostly on functionality in this update for now. In a next step we will focus heavily on improving and adding more gameplay content.
Here is a list of changes in the first technical update:
Free movement within levels! This is a requirement for what we planned in our upcoming content update
A tutorial has been added to the game.
We changed our sound engine so that 3D sounds can be interpreted better by the player
Several adjustable features for the controls have been added. Adjustments can be made in the settings
General bugfixes
We added a first intro scene. More scenes and cutscenes are planned and will be coming soon
Grabbing animations have been improved
Physics of objects have been improved
There is now a radial selection menu for better support of specific controllers.
Slight graphical adjustments
That's it for now! We will give more insight into additional content within the next days.
We wish you a lot of fun trying out the new features
Source
Changelog.gg summarizes and formats this update. How we read updates.
