Update log
Full INFERIUS update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
This has been a long crazy journey. There was a insane high after our recent announcement trailer and attending Gamescom 2025, and ever since our small studio became busier than ever.
I can now fully announce to be expecting some playtest sessions within the next few weeks!
These will be small focussed playtests - these will focus on different aspects of the game:
First-person horror
Card gameplay and meta-progression
Boss fights
etc...
There'll be announcements of the playtest periods emailed to our mailing list, as well as posted here on Steam
Sign up for the mailing list from the website: https://lucidrainstudios.com
These playtests will contain very early systems, where we will design the playtest to get targeted feedback. Consider things to be in broken states as we refine gameplay, game feel, and progression systems for our Demo releasing early next year.
When joining the playtests, join the Discord to provide direct feedback to the devs - we love to hang out and chat!
There will also be feedback forms available from in-game menus for anyone willing to fill in!
Your support is what builds INFERIUS.
The descent awaits.
[dynamiclink href="https://store.steampowered.com/app/2470790/INFERIUS"]
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