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Steam News20 November 20214y ago

Build 1.23 [GUI & Technical & Graphics]

Hi, after a long and hard work I can finally share a new update [Build 1.23]! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out.

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What changed

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  • Performance
addedHi, after a long and hard work I can finally share a new update [Build 1.23]! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back. Full list of changes you can find below!
addedWhat's new in this update? -New weapon upgrade "Magazine Capacity" -New weapon upgrade "Fire Rate" -Change weapon upgrade price -New player upgrade "Informant" -New player upgrade "Master Of Clock" -New player upgrade "Hands Of Steel" -Change player upgrade price -Now, zombie spawn with a random scale -Now, zambie can be faster -Reduced zombie damage -Change zombie maximum health (200HP > 300HP) -2 New zombie skins -Fix zombie ragdoll -Fix ammo bug -Fix weapon reload bug -Fix button in weapon upgrade -Fix ESC bug -Add marker in the middle of the screen, when you don't have any weapon -Add Auto-Reload in options -Add show zombie healthbar in options -Add background in player statistic -Now, you can change keybinds -Changed theme in options -Fix big medic health restore -Now, you can select time cycle ingame -Model optimization -Change minimum mouse sensitivity value (15 > 10) -Change minimum View Distance value (75 > 60) -Change minimum brightness value (-2 > -5) -New aim sensitivity setting -New draw htass setting -New volume setting (environment) -Reduced income every five rounds (150$>50$) -Reduced light intensity -Change weapon bobbing effect -Fix escaped flare light flashing -Reduced weapon FOV (75 > 70)
addedDevelop Changes: -Rebuild achievements system (currently deactivated) -Rebuild player stats system (currently deactivated) -Fix lot of bugs in game code -New options look
addedAnd that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!

INFEES changes

addedHi, after a long and hard work I can finally share a new update [Build 1.23]! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back. Full list of changes you can find below!
addedWhat's new in this update? -New weapon upgrade "Magazine Capacity" -New weapon upgrade "Fire Rate" -Change weapon upgrade price -New player upgrade "Informant" -New player upgrade "Master Of Clock" -New player upgrade "Hands Of Steel" -Change player upgrade price -Now, zombie spawn with a random scale -Now, zambie can be faster -Reduced zombie damage -Change zombie maximum health (200HP > 300HP) -2 New zombie skins -Fix zombie ragdoll -Fix ammo bug -Fix weapon reload bug -Fix button in weapon upgrade -Fix ESC bug -Add marker in the middle of the screen, when you don't have any weapon -Add Auto-Reload in options -Add show zombie healthbar in options -Add background in player statistic -Now, you can change keybinds -Changed theme in options -Fix big medic health restore -Now, you can select time cycle ingame -Model optimization -Change minimum mouse sensitivity value (15 > 10) -Change minimum View Distance value (75 > 60) -Change minimum brightness value (-2 > -5) -New aim sensitivity setting -New draw htass setting -New volume setting (environment) -Reduced income every five rounds (150$>50$) -Reduced light intensity -Change weapon bobbing effect -Fix escaped flare light flashing -Reduced weapon FOV (75 > 70)
addedDevelop Changes: -Rebuild achievements system (currently deactivated) -Rebuild player stats system (currently deactivated) -Fix lot of bugs in game code -New options look
addedAnd that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!

Hi, after a long and hard work I can finally share a new update [Build 1.23]! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back. Full list of changes you can find below!

What's new in this update? -New weapon upgrade "Magazine Capacity" -New weapon upgrade "Fire Rate" -Change weapon upgrade price -New player upgrade "Informant" -New player upgrade "Master Of Clock" -New player upgrade "Hands Of Steel" -Change player upgrade price -Now, zombie spawn with a random scale -Now, zambie can be faster -Reduced zombie damage -Change zombie maximum health (200HP > 300HP) -2 New zombie skins -Fix zombie ragdoll -Fix ammo bug -Fix weapon reload bug -Fix button in weapon upgrade -Fix ESC bug -Add marker in the middle of the screen, when you don't have any weapon -Add Auto-Reload in options -Add show zombie healthbar in options -Add background in player statistic -Now, you can change keybinds -Changed theme in options -Fix big medic health restore -Now, you can select time cycle ingame -Model optimization -Change minimum mouse sensitivity value (15 > 10) -Change minimum View Distance value (75 > 60) -Change minimum brightness value (-2 > -5) -New aim sensitivity setting -New draw htass setting -New volume setting (environment) -Reduced income every five rounds (150$>50$) -Reduced light intensity -Change weapon bobbing effect -Fix escaped flare light flashing -Reduced weapon FOV (75 > 70)

Develop Changes: -Rebuild achievements system (currently deactivated) -Rebuild player stats system (currently deactivated) -Fix lot of bugs in game code -New options look

And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!

Thanks for your patience! 🙂 ~GreQu

Source

Steam News / 20 November 2021

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