Full notes
Full Inevitable VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Dear players, Good news! Inevitable VR is under development once again. The game's code is being re-written, since the last update of SteamVR doesn't not support VRTK plug-in anymore (I am glad the game still work on Steam), which it helped me to quickly complete the game in no time on time. I am using the Unity Engine version 2018.3.2f1 rendered with the High Definition Pipeline system, plus I will be using the SteamVR plug-in. It does work well, and visually is great so far, which it is going to help me achieve a better graphic quality of the previous version. In addition to re-writing, fixing all the gameplay mechanics, bugs and animations; I will also working on the second level of the game which I had just a prototype with basic mechanics. Thank you all, Davide Riccitiello
Source
Changelog.gg summarizes and formats this update. How we read updates.
