Hey guys It has been awhile. We have a cool update that just went out that added a long requested feature of being able to research new parts.
Full notes
Full Inevitability update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys It has been awhile. We have a cool update that just went out that added a long requested feature of being able to research new parts. You can see all the parts you have researched already and research new ones from the new research menu by spending "research points". You can get research points from the new part type of labs that can go on stations to generate passive science points. Even without labs you will slowly get points over time.
What changed
4 fixes3 additions3 changes0 removals
Gameplay
Fixes
addedHey guys It has been awhile. We have a cool update that just went out that added a long requested feature of being able to research new parts. You can see all the parts you have researched already and research new ones from the new research menu by spending "research points". You can get research points from the new part type of labs that can go on stations to generate passive science points. Even without labs you will slowly get points over time.
changedOH BOY SCIENCEWe have changed a lot on the backend of Inevitability, most of it is unnoticeable as we have improved our game engine for our second game that is just now entering early access on Steam. (you should check it out its pretty cool)
added1.20Added research menu!
added1.20Added new part type: Labs.
changed1.20Changed background image as it was very small and you could see the tiling.
fixed1.20Fixed bunch of font issues with sizing and placement.
Inevitability changes
addedHey guys It has been awhile. We have a cool update that just went out that added a long requested feature of being able to research new parts. You can see all the parts you have researched already and research new ones from the new research menu by spending "research points". You can get research points from the new part type of labs that can go on stations to generate passive science points. Even without labs you will slowly get points over time.
changedWe have changed a lot on the backend of Inevitability, most of it is unnoticeable as we have improved our game engine for our second game that is just now entering early access on Steam. (you should check it out its pretty cool)
addedAdded research menu!
addedAdded new part type: Labs.
changedChanged background image as it was very small and you could see the tiling.
OH BOY SCIENCE
We have changed a lot on the backend of Inevitability, most of it is unnoticeable as we have improved our game engine for our second game that is just now entering early access on Steam. (you should check it out its pretty cool)
1.20
Added research menu!
Added new part type: Labs.
Changed background image as it was very small and you could see the tiling.
Fixed bunch of font issues with sizing and placement.
Fixed you being able to make broken saves from the tutorial.
Fixed Tech parts not saying what they do.
Fixed Bug with parts rotating. This mainly effected the blue laser.
Upgraded to the latest Version of Freaking Sweet (our game engine).