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Steam News23 December 20169y ago

1.14 Update. New mining mechanics!

The 1.14 update is finally out. Significant performance improvements on planets as well as a revamp of how mining works. Also there are smaller improvements in performance on most other areas of the game.

Full notes

Full Inevitability update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes1 removal
  • Performance
  • Balance
  • UI and audio
  • Gameplay
changedThe 1.14 update is finally out. Significant performance improvements on planets as well as a revamp of how mining works. Also there are smaller improvements in performance on most other areas of the game. Major changes are summarized below. Mining
addedAdded health and heat to probes.
changedProbes will heat up with contiuned use and need to vent to cool down (seen below with an updated HUD)
changedProbes now lose fewer minerals on contact with Worms, but now take damage. They will lose a significant amount of minerals if their health drops to 0. You can heal your probe at the base on each planet
removedFuel tanks have been removed and engines now only use power
changedImprovements to the build menu display UI.

Inevitability changes

changedThe 1.14 update is finally out. Significant performance improvements on planets as well as a revamp of how mining works. Also there are smaller improvements in performance on most other areas of the game. Major changes are summarized below. Mining
addedAdded health and heat to probes.
changedProbes will heat up with contiuned use and need to vent to cool down (seen below with an updated HUD)
changedProbes now lose fewer minerals on contact with Worms, but now take damage. They will lose a significant amount of minerals if their health drops to 0. You can heal your probe at the base on each planet
removedFuel tanks have been removed and engines now only use power

The 1.14 update is finally out. Significant performance improvements on planets as well as a revamp of how mining works. Also there are smaller improvements in performance on most other areas of the game. Major changes are summarized below. Mining

  • Added health and heat to probes.

  • Probes will heat up with contiuned use and need to vent to cool down (seen below with an updated HUD)

  • Probes now lose fewer minerals on contact with Worms, but now take damage. They will lose a significant amount of minerals if their health drops to 0. You can heal your probe at the base on each planet

Building/Flying

  • Fuel tanks have been removed and engines now only use power

  • Improvements to the build menu display UI.

  • Improved performance of lasers and ship collisions.

Lastly a moment of silence for all of the bugs that have been squashed in the making of this update...

Source

Steam News / 23 December 2016

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