Full notes
Full INESCAPED update
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What changed
- Gameplay
- Balance
- UI and audio
Hewo, I am Arange with an update on Inescaped. I was working on a singleplayer story update for inescaped but since its taking some time, I have released this small update for Multiplayer which fixes a few bugs, increases spawn of items, switches the perspective to First Person and more.
The Third Person perspective was test and I now know its not good for a game like Inescaped, I mean it could have been utilized better but right now the level design doesnt support Third person so we revert back to first person. The first person is still a bit buggy and I will fix it in the next update probably next week maybe.
I have adeed 3-4 jumpscares as a test to see if they fit well, will add more with coming updates. AI has been overhauled, when the AI attacks, a small jumpscare anim plays in front of the player camera. AI also is a bit optimized the before and wont easily get stuck in positions. AI can now search and find players if it has lost the player vision, if it cant find the player within a certain time then it reverts back to patrolling.
The item spawns has been increased, now there are some items that will 100% spawn in the game. Spwan chances of other items has also been increased.
Added a Exit to Main Menu button in the UI.
Source
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