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Steam News7 June 20224y ago

Update 23: QOL and Optimizations

PATCH HIGHLIGHTS: PEAK PERFORMANCE: Lots of quality-of-life improvements and optimizations! AS ALL THINGS SHOULD BE: Balance changes to combat, buildings, and more!

In this update8

Full notes

Full Industries of Titan update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes12 additions11 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedPATCH HIGHLIGHTS: PEAK PERFORMANCE: Lots of quality-of-life improvements and optimizations! AS ALL THINGS SHOULD BE: Balance changes to combat, buildings, and more!
addedIndustries of Titan is in Early Access, which means we are actively updating and adding new content based on our roadmap and your wonderful feedback. You can expect the next Titan Tuesday on July 5th.
changedOptimization🪐Significant performance improvements have been made to many of the game's systems. This should create a much smoother gameplay experience for players with less powerful computers or very large cities
addedOptimizationDisabled error logging by default As the game has become more stable we no longer need to constantly log any background errors. This should result in a slight performance increase for players If there are consistent issues in a save file error logging can be enabled from the settings menu before submitting bug reports
addedQuality of Life Changes🪐Added Truck Queue Truck production can now be queued, as long as you have the credits you can start queueing trucks in your transport hub once it's online
changedQuality of Life ChangesUpdated science tab tooltip to display the current research task and it's progress bar

Industries of Titan changes

changedPATCH HIGHLIGHTS: PEAK PERFORMANCE: Lots of quality-of-life improvements and optimizations! AS ALL THINGS SHOULD BE: Balance changes to combat, buildings, and more!
addedIndustries of Titan is in Early Access, which means we are actively updating and adding new content based on our roadmap and your wonderful feedback. You can expect the next Titan Tuesday on July 5th.
changed🪐Significant performance improvements have been made to many of the game's systems. This should create a much smoother gameplay experience for players with less powerful computers or very large cities
addedDisabled error logging by default As the game has become more stable we no longer need to constantly log any background errors. This should result in a slight performance increase for players If there are consistent issues in a save file error logging can be enabled from the settings menu before submitting bug reports
added🪐Added Truck Queue Truck production can now be queued, as long as you have the credits you can start queueing trucks in your transport hub once it's online

PATCH HIGHLIGHTS

PEAK PERFORMANCE: Lots of quality-of-life improvements and optimizations!

AS ALL THINGS SHOULD BE

Balance changes to combat, buildings, and more!

Industries of Titan is in Early Access, which means we are actively updating and adding new content based on our roadmap and your wonderful feedback. You can expect the next Titan Tuesday on July 5th.

See the full patch notes below!

Titan Tuesday: Patch 0.26.0

QOL and Optimizations

Changes

🪐 indicates changes due to community feedback!

Optimization

  • 🪐Significant performance improvements have been made to many of the game's systems. This should create a much smoother gameplay experience for players with less powerful computers or very large cities

  • Disabled error logging by default

    • As the game has become more stable we no longer need to constantly log any background errors. This should result in a slight performance increase for players

    • If there are consistent issues in a save file error logging can be enabled from the settings menu before submitting bug reports

Quality of Life Changes

  • 🪐Added Truck Queue

    • Truck production can now be queued, as long as you have the credits you can start queueing trucks in your transport hub once it's online

  • Updated science tab tooltip to display the current research task and it's progress bar

  • Moved the legend in the tech web to the bottom of the screen

  • Holding down the increase or decrease dedicated workers button on the employee management panel will now continuously add or remove dedicated workers

  • Added tooltip to the button for increasing storage space in the spaceport and council hall when the player cannot afford the upgrade

  • 🪐 Added text to the full-time jobs list when it is empty to make it easier to tell when the list is open or collapsed

  • 🪐 Existing processor modules will not display plug icons when placing a new module

    • All existing module plug icons will still be displayed when placing a processor

  • Updated the rival selection button

More Fire Quality of Life Updates

  • Added a progress bar to buildings that are on fire

    • This bar will display the current fire intensity on the building and should make it easier to see which buildings need to be extinguished first

  • Added a warning notification when any building catches fire

    • This notification appears similar to the building under attack notification

    • Clicking the notification will center the camera on the first building to catch fire, or return to city view when inside a building

    • The notification will tell you how many buildings are on fire, and the current fire intensity of the first building to catch fire

VFX

  • Added VFX to trucks when they get upgraded in the science lab

  • Added VFX to operational air purifiers

  • Added new VFX to researching nodes when research efficiency techs are unlocked

Balance Changes

  • Rebel ships have -20/-30/-40 HP for Tier 1/2/3 respectively

  • Rebel ships with Gatling guns are weighted as more difficult and should not show up in earlier waves as often

  • Player ships have -20/-40/-60 HP for Tier 1/2/3 respectively

  • Building construction time is 30% faster for all buildings

  • Increased the time it takes for an extinguished building to reignite

  • 🪐Added Faster building repairs tech to tech web

Fixes

  • Fixed an issue with codex entries that didn't have a set image displaying the image of the last codex entry selected

  • Fixed an issue

Source

Steam News / 7 June 2022

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