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Steam News10 February 20224y ago

Muuse Arrival

What happened in 2021? This last year did not have any major content releases, which was the result of some failed prototyping, and makes it seem like nothing was happening behind the scenes.

In this update6

Full notes

Full Industrial Petting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions1 change1 removal
  • Gameplay
  • Store
  • UI and audio
addedWhat happened in 2021?This last year did not have any major content releases, which was the result of some failed prototyping, and makes it seem like nothing was happening behind the scenes. A lot of time was spent prototyping some higher level automation gameplay, involving managing factories on a planet and hooking those larger factories together. While that could potentially be interesting in the far future, there aren't enough pets and lower level mechanics right now to justify adding those extra layers of meta-gameplay. Additionally, I took on some contract work to help pay the bills and build up enough funds to only work on Industrial Petting for 2022.
addedWhat's next in 2022?All is not lost from that failed prototype, however. We now can support multiple disconnected areas, as well as players having visually pleasing transitions between those areas. Using that, I'm going to spend this upcoming year focusing on just adding more content to the current design, rather than redesigining everything.
changedWhat's next in 2022?TL;DR What's in store for this year? More pets, more areas, more behavior.
addedWhat's next in 2022?If you have feedback/ideas for what to add in the future, join the discord!
addedFeaturesNew Muuse Pets
fixedFixesFix VR Teleport not working

Industrial Petting changes

addedThis last year did not have any major content releases, which was the result of some failed prototyping, and makes it seem like nothing was happening behind the scenes. A lot of time was spent prototyping some higher level automation gameplay, involving managing factories on a planet and hooking those larger factories together. While that could potentially be interesting in the far future, there aren't enough pets and lower level mechanics right now to justify adding those extra layers of meta-gameplay. Additionally, I took on some contract work to help pay the bills and build up enough funds to only work on Industrial Petting for 2022.
addedAll is not lost from that failed prototype, however. We now can support multiple disconnected areas, as well as players having visually pleasing transitions between those areas. Using that, I'm going to spend this upcoming year focusing on just adding more content to the current design, rather than redesigining everything.
changedTL;DR What's in store for this year? More pets, more areas, more behavior.
addedIf you have feedback/ideas for what to add in the future, join the discord!
addedNew Muuse Pets

What happened in 2021?

This last year did not have any major content releases, which was the result of some failed prototyping, and makes it seem like nothing was happening behind the scenes. A lot of time was spent prototyping some higher level automation gameplay, involving managing factories on a planet and hooking those larger factories together. While that could potentially be interesting in the far future, there aren't enough pets and lower level mechanics right now to justify adding those extra layers of meta-gameplay. Additionally, I took on some contract work to help pay the bills and build up enough funds to only work on Industrial Petting for 2022.

What's next in 2022?

All is not lost from that failed prototype, however. We now can support multiple disconnected areas, as well as players having visually pleasing transitions between those areas. Using that, I'm going to spend this upcoming year focusing on just adding more content to the current design, rather than redesigining everything.

TL;DR What's in store for this year? More pets, more areas, more behavior.

If you have feedback/ideas for what to add in the future, join the discord!

0.2.3

Features

  • New Muuse Pets

Fixes

  • Fix VR Teleport not working

  • Fix missing/broken animations on some pets

  • Fix occasional broken material on deconstructor

  • Fix broken material on sploofer

  • Fix broken missing cosmetic hookup on SizeableSploofer

  • Fix destruction tool not showing correct numbers

  • Fix missing description on Gem Hat

  • Better Audio/Animation Sync on pets

  • Add missing pumpkin description

  • Pets don't stop just outside Industrial Petter range

Changes

  • Wood planks a little chunkier looking

  • Hungry pets no longer follow player

  • Add flashlight at night

Source

Steam News / 10 February 2022

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