In this update3
Full notes
Full Industrial Petting update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Industrial Petting changes
With a whole bunch of new players this last week, I thought I would take some time to back port some fixes which are coming to the future update.
Today's patch adds some of the work that's been done for VR players, as well as a whole bunch of fixes for later game content. Thanks especially to those on the discord helping test this release!
If you have feedback/ideas for what to add in the future, join the discord!
0.2.2
Changes
VR Tool Selection now spawns in arc around player at constant offset from head
VR Movement style changed to per-joystick/pad options
VR Teleport changed to a more standard arc style
Click and drag UIs no longer need pixel-perfect aiming in VR
Add tooltips to VR inspection tool
Can use VR inspection tool to flip pipe directions
Fixes
Fix Gemwolf rotation and heart position
Gatherbots no longer use sightlines when looking for nearby items
Gatherbots can now set filter to any item
Growing pumpkins now use correct material
Discourage pets from running at the same piece of food they can't reach
Fix main menu not working at narrow aspect ratios
Fix incorrect list of items for pipe filters and gatherbots
Fix missing materials on a few items
Increase size of Crystal Chop
Gatherbots no longer get stuck if too close to item
Fix Gemwolf not eating enough
Source
Changelog.gg summarizes and formats this update. How we read updates.
