In this update13
Full notes
Full Industrial Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Industrial Empire changes
Forklift Simulator has evolved into Industrial Empire.
The game now lets you build and expand your own industrial empire, with forklift operation as one tool in a larger economic and logistics system.
Buy and sell products and manage your industries.
Request shipments, manually handle pallets in your warehouse, and scale your company from a small operation into a dominant industrial empire.
Why the name change?
Forklift operation is no longer the main focus. It’s now a tool to help you grow your empire. The old name no longer reflects the scope of the game.
What changed?
Rivals
Competent competitors with their own industries, production chains, and progression. They react to everything you do.
Industries
Reworked production system. No more long waits for products.
Products
Values rebalanced. Physical products behave more realistically with the new physics engine.
Forklift
Heavier and more responsive. Handling has been completely overhauled.
The End Goal
Two possible outcomes: go bankrupt or acquire 100% shares of all rivals.
What's missing? / Upcoming
More warehouses
2 removed warehouses will be reworked and added back.
More transport vehicles
Currently a truck with a trailer, the fleet will be expanded.
More forklifts
Different handling and operation to diversify the experience.
"More Special Listings" skill
With the new system, this skill has no use. Will be replaced.
Because of these changes, some achievements are temporarily unobtainable.
Demo will be available soon.
If you were interested before, now is the perfect time to jump in.
Source
Changelog.gg summarizes and formats this update. How we read updates.
