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Steam News17 October 20196y ago

"Unstable" build update - Oct 17th - #39261

For those of you on the Unstable build, we've fixed some more things! For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can

Full notes

Full Indivisible update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition2 changes1 removal
  • Fixes
  • Performance
  • Gameplay
  • Balance
fixedFor those of you on the Unstable build , we've fixed some more things! For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can finally update the real game. :^)
fixedChanges:FIXED possible random crash when collecting a Ringsel.
fixedChanges:Fixed at least one more crash-on-load.
removedChanges:The DLC validation check happens at a better time now, so you shouldn't be able to boot the game directly into a save with DLC colors and have the colors accidentally removed even though you own them.
fixedSpoiler'd Changes:Fixed Yan having two colors that were the same. :^P
changedSpoiler'd Changes:Updated Act 2 and 3 enemies with more blocking, and some health and damage adjustments. It's getting there...

Indivisible changes

fixedFor those of you on the Unstable build , we've fixed some more things! For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can finally update the real game. :^)
fixedFIXED possible random crash when collecting a Ringsel.
fixedFixed at least one more crash-on-load.
removedThe DLC validation check happens at a better time now, so you shouldn't be able to boot the game directly into a save with DLC colors and have the colors accidentally removed even though you own them.
fixedFixed Yan having two colors that were the same. :^P

For those of you on the Unstable build, we've fixed some more things! For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can finally update the real game. :^)

Changes:

  • FIXED possible random crash when collecting a Ringsel.

  • Fixed at least one more crash-on-load.

  • Yay, the change that made update sizes smaller worked! This update is not 2.8 GB. :^)

  • The DLC validation check happens at a better time now, so you shouldn't be able to boot the game directly into a save with DLC colors and have the colors accidentally removed even though you own them.

  • Savedata file sizes are now much smaller than before!

  • Pause menu: backing out of a submenu now remembers your position, instead of sending you back to the top of the menu each time.

Spoiler'd Changes:

  • Fixed Yan having two colors that were the same. :^P

  • Updated Act 2 and 3 enemies with more blocking, and some health and damage adjustments. It's getting there...

  • Baz now has the correct amount of health, and does his attacks correctly.

  • Bugfix - Lanshi now doesn't damage from barking at enemies that deal contact damage.

Source

Steam News / 17 October 2019

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