What changed
1 fix0 additions3 changes0 removals
fixedHappy New Year everyone! This patch features the much-requested dodge reverts. As this is surely going to affect the meta in many ways, we've only addressed fighters who have a particular attack in their kit that is either too strong, or lacking a bit. Let us know what you think about the new meta!
changedZorbie‘s side melee damage lowered from 5 to 4
changedMeat Boy’s up melee cooldown increased from 8 to 11 frames
changedShovel Knight's up melee startup increased from 7 to 10 frames
Zorbie‘s side melee damage5→4↓Zorbie‘s side melee damage decreased, nerfMeat Boy’s up melee cooldown8→11↑Meat Boy’s up melee cooldown increased, nerfShovel Knight's up melee startup7→10↑Shovel Knight's up melee startup increased, buffIndie Pogo changes
fixedHappy New Year everyone! This patch features the much-requested dodge reverts. As this is surely going to affect the meta in many ways, we've only addressed fighters who have a particular attack in their kit that is either too strong, or lacking a bit. Let us know what you think about the new meta!
changedZorbie‘s side melee damage lowered from 5 to 4
changedMeat Boy’s up melee cooldown increased from 8 to 11 frames
changedShovel Knight's up melee startup increased from 7 to 10 frames
Happy New Year everyone! This patch features the much-requested dodge reverts. As this is surely going to affect the meta in many ways, we've only addressed fighters who have a particular attack in their kit that is either too strong, or lacking a bit. Let us know what you think about the new meta!
Dodges have been reverted back to the pre-V3.0.0.0 state
Zorbie‘s side melee damage lowered from 5 to 4
Meat Boy’s up melee cooldown increased from 8 to 11 frames
Shovel Knight's up melee startup increased from 7 to 10 frames
Stardrop’s side melee startup lowered from 6 to 4 frames
Orcane’s side melee startup lowered from 14 to 12 frames
When in Fraud Detection, using Kick's down special and landing on the ground has the same effect as PartyStarter.