HomeGamesUpdatesPricingMethodology
Steam News27 April 20262mo ago

Hotfix #47

NEW: -Achievements will now pop up in a queue so multiple unlocks at once don't just stack -Your cooking recipe now also shows how much XP it will give -Added an option to disable the flashing potion animation of the ne

Full notes

Full Incursion2D update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change1 removal
  • Balance
  • UI and audio
  • Gameplay
changedNEW: -Achievements will now pop up in a queue so multiple unlocks at once don't just stack -Your cooking recipe now also shows how much XP it will give -Added an option to disable the flashing potion animation of the new GUI
removedCHANGES: -Premium crates from killing Gladus now spawn near the island exit to make sure you don't glance over it -Migrated a lot of frequently used SFX to a different audio engine in an attempt to combat the recent audio glitches -Temporarily disabled returning to the titlescreen due to a critical data loss issue, if you are running an old build I highly suggest not using this button until you update -The decorative fire on maps no longer deals damage
fixedFIXED: -Fixed an issue with the boss pet achievement being spammed every time Switching back to the legacy GUI wasn't being saved properly and is now fixed -Fixed an issue causing players to get stuck on boundaries in the expeditions -Fixed an issue with overlapping text at the end of the arena -Fixed an alignment issue with the secondary consumable shifting to the left when used -Fixed the finisher icon placement within the new GUI

NEW: -Achievements will now pop up in a queue so multiple unlocks at once don't just stack -Your cooking recipe now also shows how much XP it will give -Added an option to disable the flashing potion animation of the new GUI

CHANGES: -Premium crates from killing Gladus now spawn near the island exit to make sure you don't glance over it -Migrated a lot of frequently used SFX to a different audio engine in an attempt to combat the recent audio glitches -Temporarily disabled returning to the titlescreen due to a critical data loss issue, if you are running an old build I highly suggest not using this button until you update -The decorative fire on maps no longer deals damage

FIXED: -Fixed an issue with the boss pet achievement being spammed every time Switching back to the legacy GUI wasn't being saved properly and is now fixed -Fixed an issue causing players to get stuck on boundaries in the expeditions -Fixed an issue with overlapping text at the end of the arena -Fixed an alignment issue with the secondary consumable shifting to the left when used -Fixed the finisher icon placement within the new GUI

Source

Steam News / 27 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.