Full notes
Full Incursion: Reforged update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
Attention Republic soldiers, This is a pretty small patch for the Reforged update, just crossing known to-do's off my list. I estimate this will be the last patch before EA-4.0 (The Snipers & Bombs update on the roadmap).
General Changes
Changed: Shotgun spread is slightly more randomized (not listed as a balancing change because this will have a small impact on gameplay but make shotgun shots less grid-like which looks nicer)
- ChangedShop bottom left slot info changed to make more logical sense
Changed: Made M16 shoot volume louder to be more in-line with other weapons
Fixed: The more egregious stuck spots & spots where you'd be invincible to damage on Backstreet Market
Fixed: Exploding zombie gas blocking the player from viewing/using interactables (This most often made so when exploding near a wall, you could no longer view the walls health until the gas cleared)
Fixed: Non-host not seeing shop markers between waves
Your Commanding Officer, Blake Gillman
Source
Changelog.gg summarizes and formats this update. How we read updates.
