Full notes
Full Incremental Town RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
Incremental Town RPG changes
[FIX] - Fixed an incorrect reward value after defeating the Kraken. - Fixed an issue where some crafting units did not save their enabled state after reloading the game. - Resolved an issue where some achievements did not unlock for games migrated from the demo. - Fixed an issue where a villager was consumed even when the player canceled military production.
[ENH] - Adjusted the position of resource gain numbers. - Added instructions showing that the game can be played as a clicker game. - Added details on how to use Priests.
[BALANCE] - Buffed regular upgrades. - Workers will no longer reset after applying prestige perks. - Reduced rewards from the Kraken.
A Message from the Developer
If you enjoyed playing the game, I’d greatly appreciate it if you could take a moment to write a review and recommend it to others. As a solo indie developer, your reviews mean the world to me and are vital for the game's success!
Source
Changelog.gg summarizes and formats this update. How we read updates.
