HomeGamesUpdatesPricingMethodology
Steam News17 February 20264mo ago

The Biggest Update in IEH2’s History is Now Live!

Incremental Epic Hero 2 has officially been updated to ver. 3.1.1.1. This is the largest and most ambitious update we have ever released. World Ascension Tier 2 is here.

In this update15

Full notes

Full Incremental Epic Hero 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes29 additions34 changes1 removal
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Store
  • Performance
changedIncremental Epic Hero 2 has officially been updated to ver. 3.1.1.1.
addedA New Era BeginsNew strategies. New growth ceilings. New possibilities.
changedFrom the Bottom of My Heart — Thank You!Your feedback. Your bug reports. Your balance discussions. Your encouragement.
changedFrom the Bottom of My Heart — Thank You!Many improvements in this version were shaped directly by community voices.
addedJoin the Discussion on DiscordWe are actively collecting feedback for World Ascension Tier 2 and all new changes.
addedTier 2 World AscensionUnlocked by clearing the new Ultimate Trial [Glorp McNutty], which becomes available at Mystic Arena Rank 4

Incremental Epic Hero 2 changes

changedIncremental Epic Hero 2 has officially been updated to ver. 3.1.1.1.
addedNew strategies. New growth ceilings. New possibilities.
changedYour feedback. Your bug reports. Your balance discussions. Your encouragement.
changedMany improvements in this version were shaped directly by community voices.
addedWe are actively collecting feedback for World Ascension Tier 2 and all new changes.

Incremental Epic Hero 2 has officially been updated to ver. 3.1.1.1.

This is the largest and most ambitious update we have ever released.

World Ascension Tier 2 is here.

A New Era Begins

World Ascension Tier 2 fundamentally expands long-term progression and late-game depth.

This update is not just “more content.” It pushes IEH2 into its next phase.

New strategies. New growth ceilings. New possibilities.

If you’ve been waiting for a reason to return — this is it!

From the Bottom of My Heart — Thank You!

IEH2 has now been in development for over four years.

This update would not exist without you.

Your feedback. Your bug reports. Your balance discussions. Your encouragement.

Many improvements in this version were shaped directly by community voices.

IEH2 is not just a game I develop. It’s something we’ve built together.

Thank you for staying with me on this journey!

Join the Discussion on Discord

We are actively collecting feedback for World Ascension Tier 2 and all new changes.

If you’d like to:

  • Share your thoughts • Report bugs • Discuss builds • Talk directly with other players

Please join the IEH2 Discord!

Your feedback truly matters.

Below you’ll find the full detailed patch notes for ver. 3.1.1.1.

IEH2 [ver. 3.1.1.1] The Biggest Update in IEH2’s History

Tier 2 World Ascension

  • Unlocked by clearing the new Ultimate Trial [Glorp McNutty], which becomes available at Mystic Arena Rank 4

  • New WA2 Milestones, Upgrades, Accomplishments, and Accomplishment Rewards

    • Tier 1 Upgrade Expansion - Allows for WA1 Upgrade max levels to expand. Getting Tier 1 Upgrade Expansion to Level 10 - Extends WA1 Active Hero Slot to lv3.

    • Tier 1 Milestone Expansion - Expands the individual milestones max levels up to 20. Allowing for better WA1 milestone passive effects and more WA1 points.

  • WA2 unlocks extra passive effects of WA1 Milestones

  • New Area Mission Milestones after 4000

  • New Super/Guild Abilities

Auto World Ascension

  • Unlocks from WA Accomplishment Rewards

  • Auto WA triggers every 5 real-time seconds

  • Loading screen removed during Auto WA

WA1 Revamp

  • Added new WA1 Milestones and Upgrades, unlocked by new WA1 Accomplishment Rewards

  • New WA1 Accomplishments

Rebirth Tier 5 & 6

  • Town [Temple] Rank 4 & 5 unlock

  • New Title Quests [Proof of Rebirth 5] [Proof of Rebirth 6]

  • Lv 1000+ Skill Passives

Tavern

  • Finally implemented Town [Tavern]!

  • Tavern Rank unlocks Upgrade [General 3] tab and Boss/Metal Pets

  • Tavern Level Milestone effects are applied as a new multiplier under "Town [Tavern]"

Challenge

  • New Challenge Bosses [Bananoon] [Glorbliorbus] [Gankyu]

  • New Ultimate Trial [Glorp McNutty]

  • New Talismans [Bananoon Doll] [Glorbliorbus Doll] [Gankyu Doll]

  • Added Ultimate Trial rewards

  • Reset previous Ultimate Trial scores

  • All Challenge Boss attacks are visible regardless of [Disable Attack Effects] in Settings

  • Ultimate Trial [Monty Bullet Hell]: Nitro Booster will automatically turn off and switch to manual movement

  • You can now start a One-Click Challenge even while attempting another challenge

Super Dungeon

  • 4 new Super Dungeons

  • 16 new Artifacts

  • New Modifier Milestones including Auto Clear SDs (#35k, #40k, #45k, ...)

  • Buffed SD Upgrade 4 [Guild EXP Gain]

  • Powerup Filter Loadout name is now shared across all heroes

  • Shift+Click a Powerup Loadout button to apply that loadout to all heroes

  • Shift+Click an SD Modifier Loadout button to apply that loadout to all heroes

Meta Resources

  • Once you reach 1e300/kill Resource Gain, you begin obtaining Meta Resources (used for Metal Pets, etc.)

  • Meta Resources multiply Town Research Power based on your current amount

Bestiary

  • New Pet Rank Milestones

  • Boss/Metal Pet Active/Passive Effects

    • Metal Passive effects are not affected by Pet Passive gains

    • Metal Active effects are not implemented yet, will come with WA3 update)

  • Boss/Metal Pets give increased Expedition rewards (Boss x10, Metal x100)

  • Blue Flametiger now automatically activates the lowest-level Town Research if you have available Town Research Slots

  • Blue Devilfish Pet Active Effect is now "Automatically buy Dictionary Upgrades"

  • Green Magicslime Pet Active Effect is now "Automatically buy Area/Dungeon Prestige Upgrades"

  • Pet Rank Milestone #2400 and #5950 is now "Enchant Inventory Slot +10" (previously Blue Devilfish/Green Magicslime active effect improvement)

  • Improved Upgrade Queue Pet Active Effect from [Upgrade Queue +5] to [Upgrade Queue +10] (extra effect also increased from +5 to +10)

  • Improved Extra Alchemy Queue Pet Active Effect from [Extra Alchemy Queue +5] to [Extra Alchemy Queue +20]

Expedition

  • New Expedition [Skill School], unlocked at Expedition Milestone Lv5000

  • New Expedition Milestones

  • Added more Expedition time

Epic Store

  • New Epic Store items [Auto Dungeon Progression] [Pet Shop Reset] [RB5-6 Upgrade Reset] [WA2 Upgrade Reset]

  • Increased purchase limits of [Utility Max Stack +5] [Pet Active Slot +5] [Global Skill Slot +1] [Expedition Team Slot +1]

Others

  • New Area Mission Milestones

  • Town [Slime Bank] Level Milestones Lv 90 & 100

  • Town [Temple] Leaf Research – Increased the max RB level reduction to 200 (previously 100)

  • New Quest Mastery [SSS+] [SSS++] [SSS+++] [EX] [EX+] [EX++] [EX+++]

  • Expanded Equipment Screen in Equip tab (orange button)

  • Expanded Skill Screen in Skill tab (orange button)

  • New stat [General Quest Clear # per clear] in Ability > Gain tab

  • New Settings options: [Disable Blessings] [Auto-disassemble Utility quest rewards]

  • Slime Ball attack from talisman [Florzporb Doll] now hits multiple times based on your basic skill hit count

  • Maximum monster level increased to 3080

  • Reduced Skill Proficiency requirements for Lv900+

  • Reduced Hero EXP requirements for Lv900+

  • To prevent display issues, numbers exceeding 1e100 now show 3 significant digits instead of 4

  • Title Quests [Master of Fire/Ice/Thunder Attacks] now unlock when Wizard unlocks. Light unlocks with Angel and Dark with Thief (previously unlocked at Magicslime City Area 2)

  • Guild Super Abilities [Super Banking] [Super Trapping] [Super Financing] now unlock at WA1

  • Stat [Essence Conversion Rate +%] from [Alchemy Upgrade] is now multiplicative

  • Alchemy Upgrade [Potent Potables] potion effect is now multiplicative

  • Guild EXP Gain from Guild Ability [Training] is now multiplicative

  • Catalyst [Double Critical Chance] can now exceed 100%. If it exceeds 100%, it multiplies critical material gain per Essence production, similar to Double Capture Chance

  • To improve performance, jumping to the next area during Auto Area Progression now takes at least 0.1 seconds

  • Hold Shift + Up/Down Arrow keys to adjust target levels faster (Auto Buy Guild Ability, etc.)

  • In World Map > Area/Dungeon table: Holding Shift + "A" changes ALL area/dungeon difficulties. Holding Shift alone changes all within the current region

  • Clicking [Move Speed] in Ability tab opens settings where you can set the move speed cap

  • Shift+Left Click the Equipment Loadout button to change loadouts for all heroes

  • Added many new Help texts

  • Expanded the hardcap of Skill Bonus Level

  • Improved Scroll Filter. You can now input level/grade for Enchant Scroll / Ancient Enchant Scroll

Bug Fixes

  • Auto Buy RB Upgrade now works only when the related pet is active

  • Super Dungeon [Auto Buy Powerups] now works at B1F Safe Zone

  • Various other bug fixes. Thank you for your reports!

Thank You for Your Support!

  • Bonus Code [IEH2BiggestUpdate]

  • Epic Store QoL 1–5 tabs are now 20% OFF until February 28th, 2026!

  • The [x2] Bonus for Epic Coin In-App Purchases has returned, even if you purchased them previously

  • [The Biggest Update Support Bundle] in the Bundle tab - If you enjoy IEH2 and would like to support our development, we would greatly appreciate your support.Thank you so much!

Source

Steam News / 17 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.