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Steam News19 December 20187y ago

Version 1.1.1 Release Notes

Changes -Modified flying speed of energy butterflies, they will come to the vicinity of the character faster -Record game progress right after the boss card collection screen has shown instead of when loading a subseque

Full notes

Full Incredible Mandy update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedChanges -Modified flying speed of energy butterflies, they will come to the vicinity of the character faster -Record game progress right after the boss card collection screen has shown instead of when loading a subsequent scene -Added some tutorial texts in Huge Woods, Sea Tower Part 1, Snowy Peak and the final boss fight -Added explosion effect for the crystal in Sea Tower Part 1 Bug Fixes -Fixed a bug of game clearance time calculation; if the player has beaten the game in time the achievement will automatically unlock the next time you run the game -Enlarge the sister cutscene trigger in Floating Castle so the cutscene won’t be skipped -Fixed an issue in Floating Castle that the fan may blow the character across the wall -Fixed a bug in the lizard boss fight which may cause the central pillar to fall down multiple times in phase 2 -Fixed a bug in Sea Tower Part 1 that the sister won’t disappear after loading save from the collapsed bridge -Fixed a bug in Sneak Valley which may cause the cutscene camera to get stuck -Fixed an issue in Stars Lake that a light handle may be disabled too early -Fixed a bug in warrior boss fight that the warrior may not attack after jump in phase 1 and 2 -Hide version number when playing animations from the collectibles menu

Changes -Modified flying speed of energy butterflies, they will come to the vicinity of the character faster -Record game progress right after the boss card collection screen has shown instead of when loading a subsequent scene -Added some tutorial texts in Huge Woods, Sea Tower Part 1, Snowy Peak and the final boss fight -Added explosion effect for the crystal in Sea Tower Part 1 Bug Fixes -Fixed a bug of game clearance time calculation; if the player has beaten the game in time the achievement will automatically unlock the next time you run the game -Enlarge the sister cutscene trigger in Floating Castle so the cutscene won’t be skipped -Fixed an issue in Floating Castle that the fan may blow the character across the wall -Fixed a bug in the lizard boss fight which may cause the central pillar to fall down multiple times in phase 2 -Fixed a bug in Sea Tower Part 1 that the sister won’t disappear after loading save from the collapsed bridge -Fixed a bug in Sneak Valley which may cause the cutscene camera to get stuck -Fixed an issue in Stars Lake that a light handle may be disabled too early -Fixed a bug in warrior boss fight that the warrior may not attack after jump in phase 1 and 2 -Hide version number when playing animations from the collectibles menu

Source

Steam News / 19 December 2018

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