Full notes
Full Incredible Mandy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Changes - Optimized sword memory usage, rewrote sword connection logic - Modified UI after player death - Optimized performance of player footstep effects - Optimized performance of input detection - Modified aiming action details - Modified initial MP value of player Bug fixes - Fixed a bug of short tentacle in boss fight cannot be nailed by sword - Fixed an animation bug on boss’s head - Fixed hanging projectile bug in boss fight - Fixed a bug of player turns transparent and won’t restore after boss attack - Fixed some bugs of cutscene camera movements - Fixed a serious of bugs related to player crouching - Fixed a bug of player movement sound not attracting enemy while locking camera on it - Fixed a bug of sword not floating behind player while climbing ladders - Fixed ladder climbing detection sensitivity
Source
Changelog.gg summarizes and formats this update. How we read updates.
