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Steam News20 July 20187y ago

Demo Version 0.9.4 Release Notes

Changes - Optimized sword memory usage, rewrote sword connection logic - Modified UI after player death - Optimized performance of player footstep effects - Optimized performance of input detection - Modified aiming act

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedChanges - Optimized sword memory usage, rewrote sword connection logic - Modified UI after player death - Optimized performance of player footstep effects - Optimized performance of input detection - Modified aiming action details - Modified initial MP value of player Bug fixes - Fixed a bug of short tentacle in boss fight cannot be nailed by sword - Fixed an animation bug on boss’s head - Fixed hanging projectile bug in boss fight - Fixed a bug of player turns transparent and won’t restore after boss attack - Fixed some bugs of cutscene camera movements - Fixed a serious of bugs related to player crouching - Fixed a bug of player movement sound not attracting enemy while locking camera on it - Fixed a bug of sword not floating behind player while climbing ladders - Fixed ladder climbing detection sensitivity

Changes - Optimized sword memory usage, rewrote sword connection logic - Modified UI after player death - Optimized performance of player footstep effects - Optimized performance of input detection - Modified aiming action details - Modified initial MP value of player Bug fixes - Fixed a bug of short tentacle in boss fight cannot be nailed by sword - Fixed an animation bug on boss’s head - Fixed hanging projectile bug in boss fight - Fixed a bug of player turns transparent and won’t restore after boss attack - Fixed some bugs of cutscene camera movements - Fixed a serious of bugs related to player crouching - Fixed a bug of player movement sound not attracting enemy while locking camera on it - Fixed a bug of sword not floating behind player while climbing ladders - Fixed ladder climbing detection sensitivity

Source

Steam News / 20 July 2018

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