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Steam News17 October 20178y ago

Launch Week Review

Hi Everyone, Thank you for joining me on the first week of Incline early access. There have been a few teething problems (to be expected) but I've done my best to address them as soon as possible.

Full notes

Full Incline update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes4 additions8 changes2 removals
  • Gameplay
  • Server
  • Performance
  • UI and audio
addedHi Everyone, Thank you for joining me on the first week of Incline early access. There have been a few teething problems (to be expected) but I've done my best to address them as soon as possible. The following is a list of changes made to the game since it was launched on October 10:
fixedFixesError finding servers
fixedFixesException receiving player data
fixedFixesException logging session type
fixedFixesLap difference on pit board
fixedFixesInvalid lap when cutting track

Hi Everyone, Thank you for joining me on the first week of Incline early access. There have been a few teething problems (to be expected) but I've done my best to address them as soon as possible. The following is a list of changes made to the game since it was launched on October 10:

Fixes

  • Error finding servers

  • Exception receiving player data

  • Exception logging session type

  • Lap difference on pit board

  • Invalid lap when cutting track

  • Exceptions when playing replay

  • Triggers firing for other players

  • Server navigation

  • Centre of mass when sliding sideways

  • Disconnect not working sometimes

  • Spawn fragging

  • Update player list in real-time

  • Cheat prevention

Tweaks

  • Buy money now gives $30,000

  • Increased smoothing on keyboard

  • Changed default rider selection

  • Disabled collisions in pit

  • Increased crash impulse

  • Show tutorial on respawn

  • Server names

  • Enabled ghost

  • Server list scroll view

  • Increased off track grip

  • Removed hospital bill

  • Added rider injury

  • Scale engine audio distance by RPM

  • Added mouse sensitivity

  • Rider look when stopped

Source

Steam News / 17 October 2017

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