Full notes
Full Inbound UFO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
Inbound UFO changes
New Features:
Mission stake indicator: a real time estimation of the money that you can earn if you complete the mission.
Mission balance indicator: a real time financial balance based on how much money were spent on towers and how much were earned by killing enemies.
Bombing Ability upgrades are now visible and marked with green stars.
Improvements:
Tower unlock notifications and icons.
Mission negative balance warning and highlight.
Tower upgrade hints for each upgradeable feature.
Shield FX changes for a better visibility.
The target indicator has a better contrast with the environment in all scenarios.
Game Balance:
Bombing Ability upgrades have increased in damage and now they have a different upgrade curve.
The rewards have been adjusted for each enemy in order to have a lower difficulty and an easier campaign start.
Wave timing has been adjusted for faster replays.
Minor bug-fixes on game interface and physics.
Source
Changelog.gg summarizes and formats this update. How we read updates.
