Full notes
Full In The Roots Of The Mountain update
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What changed
0 fixes1 addition0 changes0 removals
- UI and audio
addedThis was a fix of sound effects, animations, and enemy AI. Enemies no longer get stuck on walls while chasing the player. The jump animation now doesn't randomly trigger along with the landing sound affects and particle effect. The attack animation now has a trail behind the axe. I added a sound effect for the player getting hit and healing.
In The Roots Of The Mountain changes
addedThis was a fix of sound effects, animations, and enemy AI. Enemies no longer get stuck on walls while chasing the player. The jump animation now doesn't randomly trigger along with the landing sound affects and particle effect. The attack animation now has a trail behind the axe. I added a sound effect for the player getting hit and healing.
This was a fix of sound effects, animations, and enemy AI. Enemies no longer get stuck on walls while chasing the player. The jump animation now doesn't randomly trigger along with the landing sound affects and particle effect. The attack animation now has a trail behind the axe. I added a sound effect for the player getting hit and healing.
Source
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