In this update4
Full notes
Full In Search of Fon Vitae update
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What changed
- Gameplay
- Maps
- Store
- Balance
In Search of Fon Vitae changes
Hi, its Earlgrey here. Thank you for your support by visiting the game (and probably buying it). Now I want to share a list of features, that i'm going to implement through next major updates. Notice, that list is not finished and most of all - you can suggest new features by writing at Steam Forums or directly to my Twitter (@EarlgreyTheTea). I'll select the most interesting or most required suggestions and implement them in the near future.
Content:
At least 4 new monsters for each island type ;
More spells, divided by power and utility;
Random storylines inside a playthrough;
Day/Night cycle;
Weather events across global map;
Activity on pirate island (quest buildings, NPCs, shops, even dungeons);
Procedurally generated quests;
Activity on ship and while traveling;
Character visual customization (gender, skin, cloth etc.);
Additional classes with more unique playstyle;
Graphical:
Better dungeon environment;
Interier compositions on islands and inside dungeons;
Technical:
Gamepad support;
Multiple screen resolution support;
Binding playthrough to a seed;
Possibility to save the game everywhere except in combat;
Transfer client achivements to Steam;
Balance:
A LOT OF BALANCE CHANGES;
Source
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