Full notes
Full In My Shadow update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Store
- Performance
- Gameplay
- UI and audio
Here's our first patch for In My Shadow that looks to improve your experience with the shadows.
Firstly, thank you for purchasing and playing In My Shadow. I am so happy to see that people have liked the shadow puzzles and have enjoyed playing the game. I have been listening to all the feedback about all the common issues/complaints about the game and can assure you that the game will be constantly improving and updating from now on. Thank you for sharing your reviews! :)
Now the patch , these are the major fixes that have been done in this patch along with a few minor fixes that does not affect the experience -
Game framerate set according to the user's screen and hence it won't take up a lot of GPU to run anymore.
A lot of collision hitboxes refined along with more precise platforming in the 4th room, both leading to a much better platforming experience.
Game progress/save system- more dynamic and you can play a new game without losing your progress.
Misc. UI improvements
Player animation improvements
I hope you will be able to notice the difference. If you face any issues, please feel free to share them on either the community hub (Feedback and bugs Discussion) or join the Discord where we do much more than just fix bugs :)
Thank you and stay tuned for bigger updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
