Full notes
Full In.My.Mind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Liv 0 *Delited collision that isn't necessary on objects. *Solved a problem with door's font. Liv 2 *Solved a problem with gas sound on level 2. *Increased monsters' Speed. Liv 4 *Improved illumination in some zones. *Solved a problem with door's font. *Improved some scripts. Liv 5 1/2 *Improved the illumination in some zones. Liv 5 2/2 *Solved a problem with water on level 5 2/2. *Lightly changed the enigma of the level. *Solved a problem with pad's font. Liv 6 *Lightly changed the enigma of the level. *Solved a problem with some Monsters. *Add more Monsters. Liv 7 *Solved a problem with some sound. *Solved a problem with some Monsters. Various *Solved problems with door's occlusion. *Solved problems with objects that disappeared after saving the game. *Solved a problem with saving during the enigma. *Solved a problem door's saving. *Improved game difficulty. Known problems: *Death Monsters sound reapeats if you enter and exit from the game (Lv. 3-4-5). *Game illumination result wrong if you Start from Notebook, but I think it's a bug of game engine. (This patch can cause probelms with game saves for the oldest version)
Source
Changelog.gg summarizes and formats this update. How we read updates.
