Full notes
Full In My Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Performance
- UI and audio
- Fixes
- Gameplay
Spider wave animation now goes back to normal speed after slowdown power up.
Far mountain range now positioned correctly in PIP window. Mid mountain range now appears in PIP window.
First basement level has 1 less droid generator.
- Storeraised reverse laser and block tank missile by 50 metal. Lowered trample by 50 metal.
Ensects now start smaller in perspective and enlarge when crawling out of the generator hole.
Hitch can now move through metal barrels and crates when flashing after death.
Basement rubble on game over is now different sizes. Conveyor belts now stop on game over.
Hitch says some voice lines less often.
Splash page is fixed.
New ground enemy; the Rammer. Attacks base. Can't be destroyed by any weapon. Must be picked up and dropped from a high height to destroy.
Turned wingmen on thunderstorm levels now turn red when turned.
Source
Changelog.gg summarizes and formats this update. How we read updates.
