In this update6
Full notes
Full In Game Adventure: Legend of Monsters update
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What changed
- UI and audio
- Balance
- Fixes
- Gameplay
- Performance
- Store
In Game Adventure: Legend of Monsters changes
What's New
- 11 languagesEnglish, Portuguese (BR), Spanish, French, German, Italian, Russian, Japanese, Korean, Simplified Chinese and Traditional Chinese.
Gamepad aim assist. Controller only; mouse aiming is untouched.
Death slow motion, with the game over screen waiting 1.6s.
Discord and More Games buttons on the main menu.
Art
Standardized outlines across 46 enemy sprites: the dark grey is now pure black, matching the playable characters. The difference shows most in the caves.
Before (left) and after (right):
Balance
20 enemy types are faster. They used to move at 30–61% of your speed; they now range from 70% to 94%. Their health is unchanged.
Fire rate doubled and no more 10 second gaps between shots.
Less lazy patrols and a wider patrol area.
Much faster coin pickup.
Improvements
Screen shake rebuilt: around 70% weaker on weapons, keeping the weight on explosions and bosses.
No more freezing on "Generating...".
Controller menu navigation fixed, one step per press.
Your old saves still work despite the studio name change. Nothing to do on your end.
Bug Fixes
Two hard freezes (small arenas and swapping weapons at the arsenal).
Progress wasn't written to disk, so any crash wiped everything.
Removed Shift+R, which erased all Steam achievements with no confirmation.
Torches, enemies and chests spawning inside walls.
Interacting with chests and weapons required mashing the key.
Walking animation stuttering at high frame rates.
Volume, resolution and language didn't work on a controller.
Crosshair disappearing when switching from controller back to mouse.
Health bar showing hearts after you died.
Explosions only damaging one enemy at a time.
Boo would stop shooting after a while.
Several texts showing up in English for everyone.
Thank you
A good chunk of this list came from your reports. If something feels off after the update, especially the balance, tell me which level and which enemy. And if any text reads wrong in your language, tell me that too.
Join the community: https://discord.gg/mKv2sSXsQy
Follow Rising Moon Games on Steam: https://store.steampowered.com/developer/RisingMoonGames
Source
Changelog.gg summarizes and formats this update. How we read updates.
