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Steam News19 September 20178y ago

V.1.0.6 - Leaderboard Cleanup and Delayed Fixes

Hello everyone, INX is on a sale this week, so I also took the opportunities to implement some long-delayed fixes.

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Hello everyone, INX is on a sale this week, so I also took the opportunities to implement some long-delayed fixes. Also, we made a leaderboard cleanup in the Steam Leaderboards, due to the fact that numerous tweaks in the game scoring systems (and resulting bugs and exploits) made impossibly high scores appear on those. In a couple of months we're having the one-year launch anniversary, and with it, possibly the game final content patch, so if you have any suggestion be sure to get in touch. Gameplay -alterations were made to the Final Results screen, with further bonuses for tallying the final score -also regarding score, an exploit that caused players score to increase exponentially was also removed -fixed a bug that made one of the final boss patterns undodgeable -numerous small fixes made to bullet patterns in Easy difficulty, in order to make challenge more manageable. -remove the requisites to reach the secret stage (due to 0.4% of the playerbase managing to find it :p) Visuals -fixed a problem that made FPS invisible even with the "Show FPS" option selected -eliminated particle trails that caused slowdown for some players -bullets now blink more intensely to aid visibility Aspects -Fixed timings for the Sword of Songs drive -General balancing to most aspect damage outputs

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fixedHello everyone, INX is on a sale this week, so I also took the opportunities to implement some long-delayed fixes. Also, we made a leaderboard cleanup in the Steam Leaderboards, due to the fact that numerous tweaks in the game scoring systems (and resulting bugs and exploits) made impossibly high scores appear on those. In a couple of months we're having the one-year launch anniversary, and with it, possibly the game final content patch, so if you have any suggestion be sure to get in touch. Gameplay -alterations were made to the Final Results screen, with further bonuses for tallying the final score -also regarding score, an exploit that caused players score to increase exponentially was also removed -fixed a bug that made one of the final boss patterns undodgeable -numerous small fixes made to bullet patterns in Easy difficulty, in order to make challenge more manageable. -remove the requisites to reach the secret stage (due to 0.4% of the playerbase managing to find it :p) Visuals -fixed a problem that made FPS invisible even with the "Show FPS" option selected -eliminated particle trails that caused slowdown for some players -bullets now blink more intensely to aid visibility Aspects -Fixed timings for the Sword of Songs drive -General balancing to most aspect damage outputs

Source

Steam News / 19 September 2017

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