Full notes
Full In Extremis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Heya folks! In Extremis has been updated today, with an emphasis on giving more choices and fairness regarding difficulty. -All aspects were given a slight damage boost in comparison to their previous damage outputs -The Other had a design revision to its health system make the fight more doable -Extend levels were revised, and a new tier was added; now, extend options are at the 300000,600000,1000000, and 2000000 point levels -Fixed a bug that caused audio distortion in A Cycle of Blood landmines -Fixed an issue that caused Retrobot battle music to keep playing after beating him -Added a "Reset to Default" command in the Controls menu -Added audio feedback for when the multiplier resets before boss battles -Familiar Friend now returns to players automatically when offscreen -Added a scoring bonus for when players finish Drive without taking a hit (more information in the "Tips and Tricks" post at the forums).
Source
Changelog.gg summarizes and formats this update. How we read updates.
