HomeGamesUpdatesPricingMethodology
Steam News29 November 20169y ago

v1.0.2 - Difficulty Balancing and Assorted Fixes

Heya folks! In Extremis has been updated today, with an emphasis on giving more choices and fairness regarding difficulty.

Full notes

Full In Extremis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHeya folks! In Extremis has been updated today, with an emphasis on giving more choices and fairness regarding difficulty. -All aspects were given a slight damage boost in comparison to their previous damage outputs -The Other had a design revision to its health system make the fight more doable -Extend levels were revised, and a new tier was added; now, extend options are at the 300000,600000,1000000, and 2000000 point levels -Fixed a bug that caused audio distortion in A Cycle of Blood landmines -Fixed an issue that caused Retrobot battle music to keep playing after beating him -Added a "Reset to Default" command in the Controls menu -Added audio feedback for when the multiplier resets before boss battles -Familiar Friend now returns to players automatically when offscreen -Added a scoring bonus for when players finish Drive without taking a hit (more information in the "Tips and Tricks" post at the forums).

Heya folks! In Extremis has been updated today, with an emphasis on giving more choices and fairness regarding difficulty. -All aspects were given a slight damage boost in comparison to their previous damage outputs -The Other had a design revision to its health system make the fight more doable -Extend levels were revised, and a new tier was added; now, extend options are at the 300000,600000,1000000, and 2000000 point levels -Fixed a bug that caused audio distortion in A Cycle of Blood landmines -Fixed an issue that caused Retrobot battle music to keep playing after beating him -Added a "Reset to Default" command in the Controls menu -Added audio feedback for when the multiplier resets before boss battles -Familiar Friend now returns to players automatically when offscreen -Added a scoring bonus for when players finish Drive without taking a hit (more information in the "Tips and Tricks" post at the forums).

Source

Steam News / 29 November 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.