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Steam News16 March 20263mo ago

Update Announcement

Today, we released the Version 1.2.0 update. With this update, we have added several new features, including item appraisal, new Hollows and items, and a new no-items-allowed dungeon that is currently the most difficult

Full notes

Full ホロダンジョン 博衣こよりとホロウライブ in ホンシャタワー update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedToday, we are pleased to announce that HoloDungeon has been updated to Version 1.2.2 .
changedTo make Decorate a more accessible and practical strategy for a wider range of players, including newcomers, we have updated the menu interface and added new effects while also strengthening existing ones. In addition, we have implemented measures to reduce performance load, including capping the frame rate at around 60 FPS and optimizing certain visual effects.
changedOn the other hand, we have confirmed that in some environments, especially during high-speed movement, black areas may briefly appear at the edge of the screen in the direction of travel because rendering cannot keep up in time. We plan to continue investigating and addressing this issue. Please see the patch notes below for the full details of the update.
changedAlso today, HoloDungeon was featured in the “とっておきのとっておきインディー2026” section of 週刊ファミ通 . As the game is still in Early Access , it does not yet include all of the content that the development team ultimately hopes to deliver. Even so, we will continue development so that players can enjoy the game throughout this process, and we sincerely appreciate your continued support of Holo Dungeon !

Today, we are pleased to announce that HoloDungeon has been updated to Version 1.2.2.

To make Decorate a more accessible and practical strategy for a wider range of players, including newcomers, we have updated the menu interface and added new effects while also strengthening existing ones. In addition, we have implemented measures to reduce performance load, including capping the frame rate at around 60 FPS and optimizing certain visual effects.

On the other hand, we have confirmed that in some environments, especially during high-speed movement, black areas may briefly appear at the edge of the screen in the direction of travel because rendering cannot keep up in time. We plan to continue investigating and addressing this issue. Please see the patch notes below for the full details of the update.

Also today, HoloDungeon was featured in the “とっておきのとっておきインディー2026” section of 週刊ファミ通. As the game is still in Early Access, it does not yet include all of the content that the development team ultimately hopes to deliver. Even so, we will continue development so that players can enjoy the game throughout this process, and we sincerely appreciate your continued support of Holo Dungeon!

Source

Steam News / 16 March 2026

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