Full notes
Full Impurity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
1000 Wishlists 🎉 Thanks a lot for the support so far, it really means a lot. Devlog #2 is now live, where I go deeper into the core systems of Impurity.
This time I focus on
- Colony management and how companions behave
- Jobs, resources, and settlement growth
How player-driven gameplay connects with these systems The goal is to keep the feeling of a colony sim with survival elements, but without overwhelming micromanagement, since you only control one character directly.
Watch the devlog here
If you like the project, consider wishlisting, it helps a lot. More updates soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
