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Steam News6 January 20265mo ago

Improvised Tactics - Build 12.0

ːsteammockingː A new update for Improvised Tactics should be playable now! Unit Customization Unit Customization changes: The new customization system is more flexible and scalable ːsteamhappyː Instead of cycling throug

Full notes

Full Improvised Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes9 additions7 changes5 removals
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Fixes
addedA new update for Improvised Tactics should be playable now!
addedThe new customization system is more flexible and scalable ːsteamhappyː
addedInstead of cycling through customization options, a new menu will appear, the menu will show all available options with the objects name and image
addedYou can now color all clothing items to any color you would like using the color wheel
removedYou are now able to delete soldier saves or squad saves in both the soldier creator menu and squad creator menu, the squad manager menu has been removed due to redundancy
changedThe left side of unit customization UI is where you can manage save slots, there are two tabs, the soldier tab and the squads tab, the tabs will show your soldier and squad saves respectively

ːsteammockingː

A new update for Improvised Tactics should be playable now!

Unit Customization

Unit Customization changes:

The new customization system is more flexible and scalable ːsteamhappyː

  • Instead of cycling through customization options, a new menu will appear, the menu will show all available options with the objects name and image

  • You can now color all clothing items to any color you would like using the color wheel

  • You are now able to delete soldier saves or squad saves in both the soldier creator menu and squad creator menu, the squad manager menu has been removed due to redundancy

Unit save slot changes:

  • The left side of unit customization UI is where you can manage save slots, there are two tabs, the soldier tab and the squads tab, the tabs will show your soldier and squad saves respectively

  • The + button will add the soldier save to the squad creator

  • The i button will show the squad save in the squad creator (any changes will not effect the original squad save)

  • The / button will delete the save

Conquest settings

When creating a new conquest game, you are able to tweak modifiers to enhance your experience

  • Gun Prices - How much weapons cost

  • Building Space - How many slots territories have that you can build in

  • Low Resource Grace - The impact towards your societal collapse meter when low on resources

  • Resource Demand - How much resources your greedy population wants

  • World size - How large the world map is (this does not effect the map size of battles)

Animation Tweaks:

  • Units that are under player control in third person mode should have different movement animations, the new animation should make running and gunning easier

  • Units that are under player control in first person mode will no longer play movement animations, this makes idle shooting and shooting while moving identical

General changes and fixes:

  • Removed the ugly blue tint from the game

  • Sensitivity should feel more balanced when possessing a unit

  • All weapons in the game have had their stats tweaked, all guns do a little less damage now. Expect more small weapon tweaks in future updates

  • Units can no longer damage themselves, explosive damage and friendly fire are unchanged

  • Removed the outdoors background in sandbox mode unit customization

Conquest changes and fixes:

  • Conquest mode should be more stable, although there is still minor errors from saving and loading games.

  • Conquest battles will now feature 3 capture points, the winner is no longer dependent on who reaches a capture point first

  • Fixed the weird lighting in the world map view

  • Enemy ai should stop invading territory when the ai's nation is defeated

  • Injured squads should be saved now

  • Fixed the error blocking the player from invading when loading into the game

  • Added invisible walls to the bridges in conquest matches

short term goals:

  • Rework conquest UI to be more scalable

  • Make combat less horrible

  • Fix the various bugs still present

  • Add more sandbox features

Not every single change is mention

This update will ruin any unit and conquest save you have

Source

Steam News / 6 January 2026

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