Full notes
Full Imprisoned Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Hi Guys ; - Game in now rendering at fixed 60fps - Game difficulty has been re-adjusted. - Experience gained by feeding crystal has been reduced. - Experience gain by feeding crystal was dependant on FPS, fixed. - There were some missing enemy characters, fixed. - Throwable weapon damages has been drastically increased. - There were some corruptions on collectible weapon sprites, fixed. - Some level template designs have been improved. - Several bug fixes have been made.
Source
Changelog.gg summarizes and formats this update. How we read updates.
