Full notes
Full Imprisoned Hyperion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
Patch 1.0.4 has redesigned the dialog and quest systems. - Changed the design of the dialogues, it became more compact. - Said lines are colored in gray. - Sometimes new lines can appear in the dialogue during the conversation. - Previously, new replicas appeared in the dialogs if the player increased the speaking skill, now all replicas are visible and the skill level required to open them is indicated. - Fixed minor bugs and incorrect display of character names.
It's been a little over a month since the release of the game and I'm still working on improving it. In a recent news post, I shared my plans for improving the game. - Redesign the interface - Redesign the combat system - Improve the dialog system It's kind of a sprint that I'm finishing with this patch. I still have a long list of improvements and changes I want to make to the game and I'll share them soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
