In this update3
Full notes
Full Imprinted update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Imprinted changes
Celebrating 10,000 wishlists 🥳
When we started working on Imprinted, we set out to make something unapologetically strange: a game about creative obsession. Damaged recordings, forgotten art, a fake operating system, and the unsettling feeling of digging too deep into someone else's life - it's the kind of nuanced idea that isn't always easily categorised, and that's exactly why we wanted to make it.
Now, 10,000 of you have found this project.
Seeing so many of you resonate with this haunting little world we've built is both exciting and motivating.
THANK YOU 🙏.
Making indie games can sometimes feel like restoring an old cassette tape. You spend months cleaning up noise, trying to preserve the signal, hoping there's something meaningful buried underneath all the static.
We're still deep in development. There are bugs to squash, mysteries to untangle, and probably a few late nights ahead of us. But milestones like this remind us that the effort is worth it. So thank you for clicking that button. Thank you for sharing the game, talking about it, and believing in it before it's even finished.
Now, if you'll excuse us, we need to get back to that box of mysterious cassette tapes on our desk that definitely won't cause any problems. Right?
Stay beef!
Source
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