Full notes
Full Impossiball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
After feedback from the community we've created a classic pong mode entitled 'Loneball'. There's a single ball retro-ed up with neon effects and a chiptune soundtrack. Here's the full list of changes included in the update:
Loneball mode added
AI no longer gives up on a ball too early
AI no longer returns to the middle when the balls are stopped
AI no longer makes huge mistakes when the ball is very close
AI no longer able to rotate the ship more than the player
AI no longer makes sudden small rotations of its ship
AI no longer "shakes" during serves
Fast moving balls no longer tunnel through ships
If ship is moving quickly and passes through a ball - the ball is now reflected back
Shield Power-Up now lasts twice as long! ːsteamhappyː
Fast moving balls no longer miss power-ups when passing through them
Improved the looping of the music by changing the encoding of the audio
As always we welcome your comments. Dark Duo Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
