Full notes
Full Impact Point update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
Additions:
Added Lag Compensation and player sync netcode. - This should leave the game feeling cleaner with less desync between players and getting hit in silly situations
Added breakable doors in rooms with one entrance
Added a small skin system to gauge interest
Added copy to clipboard feature for the game code
Tweaks:
Decreased the time between rounds by 2 seconds to increase the game speed
Added a spectate tag line
Fixes:
Fixed music and sound settings not saving between sessions
Source
Changelog.gg summarizes and formats this update. How we read updates.
