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Steam News7 June 20206y ago

Early Access Build Version 0.2

Quality of life changes abound! Expect plenty of changes in the coming months! Until then we've done the following: Menu Update - Gameplay Settings section added. - Look and Turn sensitivity adjustments added.

Full notes

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • UI and audio
addedMenu Update - Gameplay Settings section added. - Look and Turn sensitivity adjustments added. - Invert Axis control option added.
fixedEnvironmental/Gameplay Changes - Bug fixed where objects could be infinitely pushed away from player and through objects. - Improved Tutorial Room signage to make gameplay mechanics easier to understand. - Fixed a bug where the player could become stuck if colliding with certain objects. - Fixed certain areas where the player or other objects could accidentally clip out of bounds. - Replaced button/switch models to improve player experience. - Fixed a bug where the crane switches could be activated more than once. - Added visual cues to prevent confusion with certain puzzles. - Improved the consistency of certain scripted events. - Adjusted position of certain misplaced objects. - Temporarily removed the checkpoint control valves in the generator room. - Fixed and/or replaced incorrect or outdated textures on certain objects. - Fixed a bug where certain objects did not have correct collisions. - Updated Generator Room models and layout.

Quality of life changes abound! Expect plenty of changes in the coming months! Until then we've done the following:

  • Menu Update - Gameplay Settings section added. - Look and Turn sensitivity adjustments added. - Invert Axis control option added.

  • Environmental/Gameplay Changes - Bug fixed where objects could be infinitely pushed away from player and through objects. - Improved Tutorial Room signage to make gameplay mechanics easier to understand. - Fixed a bug where the player could become stuck if colliding with certain objects. - Fixed certain areas where the player or other objects could accidentally clip out of bounds. - Replaced button/switch models to improve player experience. - Fixed a bug where the crane switches could be activated more than once. - Added visual cues to prevent confusion with certain puzzles. - Improved the consistency of certain scripted events. - Adjusted position of certain misplaced objects. - Temporarily removed the checkpoint control valves in the generator room. - Fixed and/or replaced incorrect or outdated textures on certain objects. - Fixed a bug where certain objects did not have correct collisions. - Updated Generator Room models and layout.

Source

Steam News / 7 June 2020

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