Full notes
Full IMPACT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Quality of life changes abound! Expect plenty of changes in the coming months! Until then we've done the following:
Menu Update - Gameplay Settings section added. - Look and Turn sensitivity adjustments added. - Invert Axis control option added.
Environmental/Gameplay Changes - Bug fixed where objects could be infinitely pushed away from player and through objects. - Improved Tutorial Room signage to make gameplay mechanics easier to understand. - Fixed a bug where the player could become stuck if colliding with certain objects. - Fixed certain areas where the player or other objects could accidentally clip out of bounds. - Replaced button/switch models to improve player experience. - Fixed a bug where the crane switches could be activated more than once. - Added visual cues to prevent confusion with certain puzzles. - Improved the consistency of certain scripted events. - Adjusted position of certain misplaced objects. - Temporarily removed the checkpoint control valves in the generator room. - Fixed and/or replaced incorrect or outdated textures on certain objects. - Fixed a bug where certain objects did not have correct collisions. - Updated Generator Room models and layout.
Source
Changelog.gg summarizes and formats this update. How we read updates.
