Full notes
Full Immunity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Compatibility
- Performance
This week we focused on getting the bosses graphics and animations down as well as some major concerns with gameplay. With Immunity's release coming up, it's time to GET CRACKING.
Bug Fixes:
Bosses are no longer completely killed off by shields immediately. Pause Game function now works as should without keeping game frozen on unpause.
Known bugs: Audio issue when shooting Supershot cuts out all audio. Sometimes score does not match result screen but still gives gold.
Added Features (Beta Only): Beta users have access to the menacing Tape Worm and Heart Worm bosses. Graphic update to Tape Worm . Graphic update to Virus, and Bacterias.
Performance: Addressed slight performance concerns regarding high CPU usage at peak activity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
