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Steam News23 July 20196y ago

Patch Notes 23rd July 2019

Design: Added simplified chinese * Added the “True-form” item that will be received after completing the game * The “True-form” item will be granted retroactively to save games that have already completed the game Bugs:

Full notes

Full Immortal: Unchained update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Performance
addedDesign:Added simplified chinese * Added the “True-form” item that will be received after completing the game * The “True-form” item will be granted retroactively to save games that have already completed the game
fixedBugs:Fixed a bug where the game crashed when Iska used the double laser attack and the player was dead at the same time * Fixed a bug where the game would crash in the Naro dialogue in Legislative Archives * Fixed a bug where the game would sometimes crash when an enemy spawned in The Charnels * Fixed a bug where the game would crash sometimes when the player died while a teleporting enemy was hunting the player * Fixed a bug where the game would crash when choosing a dialogue choice when out of range of the NPC * Fixed a bug where the game was able to crash under specific circumstances when falling off a ledge, while standing up, while trying to heal * Potential fix to bug where the game would crash when entering the weapon menu * Fixed a bug where the game would occasionally crash after loading * Fixed several other crashes

Design:

  • Added simplified chinese * Added the “True-form” item that will be received after completing the game * The “True-form” item will be granted retroactively to save games that have already completed the game

Bugs:

  • Fixed a bug where the game crashed when Iska used the double laser attack and the player was dead at the same time * Fixed a bug where the game would crash in the Naro dialogue in Legislative Archives * Fixed a bug where the game would sometimes crash when an enemy spawned in The Charnels * Fixed a bug where the game would crash sometimes when the player died while a teleporting enemy was hunting the player * Fixed a bug where the game would crash when choosing a dialogue choice when out of range of the NPC * Fixed a bug where the game was able to crash under specific circumstances when falling off a ledge, while standing up, while trying to heal * Potential fix to bug where the game would crash when entering the weapon menu * Fixed a bug where the game would occasionally crash after loading * Fixed several other crashes

Source

Steam News / 23 July 2019

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