In this update3
Full notes
Full Immortal Realms: Vampire Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
- Balance
- Store
Immortal Realms: Vampire Wars changes
Immortal Realms – Update 1.02 for Steam
Vampires and other creatures of the night,
Update 1.02 for Immortal Realms: Vampire Wars is now available on Steam. This update applies several bug fixes and improvements, such as the option to choose between DirectX and OpenGL.
A detailed list of these can be found below.
Thank you for your comprehensive feedback and support thus far. Your Immortal Realms: Vampire Wars team
Additions:
Added the option to choose between DirectX and OpenGL. We recommend using OpenGL with AMD graphic cards if crashes have been observed.
Added localized cinematic subtitles
Fixed:
Fixed multiple crashes
Fixed multiple rare issues which caused restriction in the game progress
Fixed not being able to swap units when both armies are full
Fixed shrine effects not getting displayed on unit cards
Fixed shrine effects staying active after moving the unit away from the shrine
Fixed lord UI not getting updated after replacing an item
Fixed unit models staying upright after getting defeated in battle
Fixed warning “Armies with action points” still being displayed even if no armies have action points left
Fixed player Aspiration pop-up getting displayed for too long
Fixed Aspiration pop-up not being localized in all languages
Fixed “Blight” spell being blocked by shrine effects
Fixed “Corpse Explosion” spell being usable on targets above 33% health
Fixed flickering in game lights
Fixed being able to cast the upgraded “Blood Storm” spell after lord died
Fixed “Shady Deal” card being able to get applied multiple times for the same purchase
Fixed an exploit using the “Forbidden Knowledge” card
Source
Changelog.gg summarizes and formats this update. How we read updates.
