Full notes
Full IMHA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- improved first person animations and weapon effects - fixed weapon switching, reloading bugs - improved maps - some minor HUD changes - re-balanced difficulty - grenade doesn't explode on entities anymore - new models for some of the enemies - improved some of the sound effects - improved gore/gibs - damage value for gore changed - increased screen-shake value - when low health, the screen now remains red until you heal
Source
Changelog.gg summarizes and formats this update. How we read updates.
