In this update3
Full notes
Full Iman update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Iman changes
Thank You for Your Support!
Since Pondako launched the Steam page for IMAN, the enthusiasm we've received has been incredible. We want to express our deepest gratitude to everyone who has taken the time to discuss the game and help spread the word.
As a token of our appreciation, we’d like to share a sneak peek at one of the core gameplay mechanics in IMAN:
Steam post image (Note: This screenshot is a Work-in-Progress and does not represent the final product).
We Hear Your Feedback
Alongside the overwhelming support, we have also been closely monitoring the suggestions, critiques, and comparisons you've shared on social media. We truly appreciate your honesty. Currently, we are evaluating and working hard to see how we can implement your feedback to polish and refine IMAN. Please continue to share your constructive thoughts so we can deliver the best possible experience.
Our Commitment to Quality and Local Originality
We acknowledge that IMAN draws heavy inspiration from the widely beloved "FAITH: The Unholy Trinity". However, we want to reaffirm our commitment: IMAN will deliver a narrative and horror experience deeply rooted in the mystical atmosphere and tragic aesthetics unique to Indonesian folklore. The quality and originality of the story we are crafting are absolute priorities for Pondako.
Once again, thank you so much for your enthusiasm, support, and critiques. IMAN is currently slated for release in 2027.
Show your support early by wishlisting IMAN on Steam to stay up to date with our latest development progress:
Source
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