Full notes
Full Imaginytes update
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What changed
- Gameplay
- Maps
- Balance
- Fixes
- Store
Hi All,
First of all, again, thank you for all the feedback and reviews you have given me. This is so incredibly useful!!! Please keep it coming :D
Todays update brings some fixes to a few issues, a little QoL, and some small reworks to some of the traits. I hope this won't mess up the builds of anyone's ongoing runs too much.
Version 0.10.3 [23/7/2025]
Added
Toggle added to Imagipedia to match any or all Imaginyte traits
Changed
Redrawing and removing map features no longer unpauses the game
Guard trait and retaliate slightly reworked:
Now deals flat damage instead of a percentage to improve early viability
Now grants a portal shield on play
Increased unlock condition for the Guard talent tree
Furious trait slightly reworked:
Pop Off chance no longer scales with trait points
Now deals damage to nearby enemies when popping off
Mass Madness talent reworked into Fire Fury
Flora trait slightly reworked:
Evolve chance no longer increases with trait points, improving early viability
Each trait point now increases poison damage
Elemental trait slightly reworked:
Now applies Burn to all enemies in front when an Elemental enters play
No longer increases poison damage
Menace trait slightly reworked:
Fear chance no longer scales with trait points, improving early viability
Menace Mastery bar now increases Fear chance
Enemies take damage per Menace trait point when they start fleeing
No longer provides extra Burn or Poison
Real Menace talent now also applies Weakness
Banners can now be removed from the map
Greed is now rare and has been rebalanced
Dismissing Imaginytes now requires confirmation
Autopause toggle now remembers its last state between battles
Fixed
Shock Starter artifact had incorrect range
Report text box overlapping the slider
Some achievements related to Lucidity, Flee, and Stun not tracking properly
Sealed Contract causing an error in the shop in certain situations
Balancing
Increased starting Lucidity per enemy portal by 2 seconds for each one beyond the first
Removing rocks with the Pickaxe artifact is now free
Reduced stun chance for Molerico and Guaca, but increased their damage
Slightly reduced Sin’s attack speed
Source
Changelog.gg summarizes and formats this update. How we read updates.
