HomeGamesUpdatesPricingMethodology
Steam News2 June 20261mo ago

Ilysia Patch Notes v 0.5.8 - Bug Bash, New PvPvE Zone, Patrolling mobs and more!

Ilysia Patch Notes v 0.5.8 - Bug Bash, NPC/Mob Patrol logic, and the Siege Of Weskellet!

In this update7

Full notes

Full Ilysia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes11 additions26 changes6 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
  • Events
changedGeneral fixes:Player Buffs/Skills will now correctly calculate bonuses using total stats combined of all worn gear
fixedGeneral fixes:Healing spell VFX should now display properly on PCVR
fixedGeneral fixes:Tidescale Igara now correctly take damage from ranged skills
removedGeneral fixes:Warping (caves, Rune of Returning, etc) should no longer damage/kill the player when used
removedGeneral fixes:Random elevation changes on terrain should no longer damage the player when walking/running
removedGeneral fixes:Gliders should no longer launch up vertical surfaces

Ilysia changes

changedPlayer Buffs/Skills will now correctly calculate bonuses using total stats combined of all worn gear
fixedHealing spell VFX should now display properly on PCVR
fixedTidescale Igara now correctly take damage from ranged skills
removedWarping (caves, Rune of Returning, etc) should no longer damage/kill the player when used
removedRandom elevation changes on terrain should no longer damage the player when walking/running

Ilysia Patch Notes v 0.5.8 - Bug Bash, NPC/Mob Patrol logic, and the Siege Of Weskellet!

General fixes:

  • Player Buffs/Skills will now correctly calculate bonuses using total stats combined of all worn gear

  • Healing spell VFX should now display properly on PCVR

  • Tidescale Igara now correctly take damage from ranged skills

  • Warping (caves, Rune of Returning, etc) should no longer damage/kill the player when used

  • Random elevation changes on terrain should no longer damage the player when walking/running

  • Gliders should no longer launch up vertical surfaces

  • Missing Toka wizards added to corrupted Toka Camps

  • Critters such as Rabbits and Racoons have been populated more densely across Lavea

  • Knotted bows will now be held correctly in hand

  • Pack Hunter bow will now be held correctly in hand

  • Shoreline Crawler crabs are back to their blue selves

  • The Combat log has been changed to store only the last 200 events.

Quest Fixes:

  • Several main quests have been adjusted to prevent players from getting stuck if they lost/deleted a quest item earlier in the chain.

  • Prestige title 'Cook' has been removed from 'Gathering Basics' and correctly assigned to Chef Charlotte's cooking tutorial

  • Buffs and Cooldowns will both correctly display in the Codex Player tab

  • Buffs/Cooldowns should no longer disappear from Wrist UI after entering/exiting dungeons

  • Upgraded Ash armor sets from Bal'Ramos's Lair should now have correct stats

Adventurer's Guild Quest Fixes:

  • AG Quests have had their descriptions edited in the Codex to provide more information on where to find objectives

  • Igara warrior quest fixed and correctly assigned to Tidescale Igara

  • Igara Claws should now correctly drop from Quarry Igara

  • Shoreline Crawlers will now correctly count for AG kill quest

  • BroodMother will now correctly count for AG kill quest

  • Raging Fire elementals in RoA will now correctly count for AG kill quest

  • Resource: Coal: will now correctly count for AG quest

  • Resource: Copper Ore: will now correctly count for AG quest

  • Resource: Crab Eyes: will now correctly count and drop from all crab mobs

  • Resource: Iron Ore will now correctly count for AG quest

  • Resource: Rabbit Meat will now correctly count for AG quest

  • Resource: Titan Stone will now correctly count for AG quest

  • ResourceShells quest removed

Emporium Changes:

  • Pedalwind Hats fixed to show properly

  • Scroll of reminder wand now has correct look

  • Heavenly Piercer sword now has correct look

  • New ItemKrios Guard Sword added
  • New ItemLagenan Guard Sword added
  • New item: Lavean Guard Armor set (with title award)

New Features:

  • Mob factions: Mobs can now be hostile to other mobs and assist each other.

  • Guards and PatrolsLavean Guards have been added throughout the region to patrol roads and have been posted at quest hubs.
  • Mob Patrols: Mobs packs now have active patrol routes in their zones and dungeons.

  • Environmental damage events: Great pyroclasts from the Volcano on Aenor now rain down in the RoA dungeon, and Siege of Weskelete zone.

  • Beans... Can you find them? Sure would be a shame if you got a title or reward if you did.

New Level 20 PvPvE Zone: Siege Of Weskellet:

  • Join the battle between the Igara, Undead and each other to gain a foothold in Weskellet

  • Several new Daily/Weekly quests awarding Spirit Shards

  • Two mini bosses

  • Talk to Captain Redmond at the Tidehaven Town hall when you're level 20 to get started

  • This zone lays the groundwork for future PvP Game modes we're working on

New Vendor! PvP Spirit Shard Shop:

  • Visit Munt in Tidehaven to see what he'll trade for your hard earned Spirit Shards

  • Potion of Crit chance

  • Potion of Crit Damage

  • Potion of Healing Power

  • Cosmetic - Old Guard Helm

  • Cosmetic - Old Guard Chest

  • Cosmetic - Old Guard Legs

  • Cosmetic - Old Guard Hands

  • Cosmetic - Old Guard Boots

Source

Steam News / 2 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.