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Steam News17 October 20223y ago

Ilum v1.1.0

[UPDATES] - CITIES ARE NOW BEING LOADED AS PLAYER MOVES THROUGH THE MAP. THIS WILL IMPROVE LOADING TIMES BY OVER 4X AND RAM MEMORY CONSUMPTION BY OVER 40% - DESTRUCTION COUNTING NO LONGER A PERCENTAGE BUT THE TOTAL DEST

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What changed

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  • Maps
fixed[UPDATES] - CITIES ARE NOW BEING LOADED AS PLAYER MOVES THROUGH THE MAP. THIS WILL IMPROVE LOADING TIMES BY OVER 4X AND RAM MEMORY CONSUMPTION BY OVER 40% - DESTRUCTION COUNTING NO LONGER A PERCENTAGE BUT THE TOTAL DESTROYED STRUCTURES - FIXED A BUG WHERE THE PLAYER GOT STUCK WITHIN WALLS IN SOME CIRCUSTANCES - ZIGGURAT HOLES ADJUSTED SO PLAYER WILL NOT GET TRAPPED - SEVERAL OTHER BUG FIXES AND PERFORMANCE IMPROVEMENTS IMPLEMENTED

Ilum changes

fixed[UPDATES] - CITIES ARE NOW BEING LOADED AS PLAYER MOVES THROUGH THE MAP. THIS WILL IMPROVE LOADING TIMES BY OVER 4X AND RAM MEMORY CONSUMPTION BY OVER 40% - DESTRUCTION COUNTING NO LONGER A PERCENTAGE BUT THE TOTAL DESTROYED STRUCTURES - FIXED A BUG WHERE THE PLAYER GOT STUCK WITHIN WALLS IN SOME CIRCUSTANCES - ZIGGURAT HOLES ADJUSTED SO PLAYER WILL NOT GET TRAPPED - SEVERAL OTHER BUG FIXES AND PERFORMANCE IMPROVEMENTS IMPLEMENTED

[UPDATES] - CITIES ARE NOW BEING LOADED AS PLAYER MOVES THROUGH THE MAP. THIS WILL IMPROVE LOADING TIMES BY OVER 4X AND RAM MEMORY CONSUMPTION BY OVER 40% - DESTRUCTION COUNTING NO LONGER A PERCENTAGE BUT THE TOTAL DESTROYED STRUCTURES - FIXED A BUG WHERE THE PLAYER GOT STUCK WITHIN WALLS IN SOME CIRCUSTANCES - ZIGGURAT HOLES ADJUSTED SO PLAYER WILL NOT GET TRAPPED - SEVERAL OTHER BUG FIXES AND PERFORMANCE IMPROVEMENTS IMPLEMENTED

Source

Steam News / 17 October 2022

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