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Steam News20 May 201115y ago

IL - 2 Sturmovik: Cliffs of Dover Update Released

Updates to IL - 2 Sturmovik: Cliffs of Dover have been released. The updates will be applied automatically when your Steam client is restarted.

Full notes

Full IL-2 Sturmovik: Cliffs of Dover update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes3 additions14 changes1 removal
  • Gameplay
  • Maps
  • UI and audio
  • Performance
  • Fixes
  • Balance
changedThe game will now automatically delete and recreate its cache when a new game version is installed;
changedMedium-range terrain detail noise is less dramatic when seen from up-close;
changedImproved the lighting of spline roads and runways;
fixedFixed empty tooltips occasionally appearing at edges of the 2D map;
changedMap zoom extents now reset properly when switching between game maps of different size;
changedBy popular demand, enemy indicator arrows will now only appear in the no-cockpit view, and will not show up when the cockpit is turned on, i.e. work they did in the original Il-2 games.

IL-2 Sturmovik: Cliffs of Dover changes

  • Cachemap
changedThe game will now automatically delete and recreate its cache when a new game version is installed;
changedMedium-range terrain detail noise is less dramatic when seen from up-close;
changedImproved the lighting of spline roads and runways;
fixedFixed empty tooltips occasionally appearing at edges of the 2D map;
changedMap zoom extents now reset properly when switching between game maps of different size;

Updates to IL - 2 Sturmovik

Cliffs of Dover have been released. The updates will be applied automatically when your Steam client is restarted.

The major changes include

GENERAL

  • The game will now automatically delete and recreate its cache when a new game version is installed;

  • Medium-range terrain detail noise is less dramatic when seen from up-close;

  • Improved the lighting of spline roads and runways;

  • Fixed empty tooltips occasionally appearing at edges of the 2D map;

  • Map zoom extents now reset properly when switching between game maps of different size;

  • By popular demand, enemy indicator arrows will now only appear in the no-cockpit view, and will not show up when the cockpit is turned on, i.e. work they did in the original Il-2 games.

GRAPHICS

  • Added ATI Crossfire support. NVidia SLI support will become available when a profile for the game is added in an upcoming official driver release;

  • Reworked the lighting system in the game to improve the visual experience;

  • Added True full-screen mode. The game was previously playing in a stretched window; that mode is also still available. Switch between windowed, pseudo (stretched window) and true full screen modes in the Video Options. NOTE: If you are running an ATI video card and you notice reduced performance in True full-screen mode, please switch back to Pseudo to improve framerate;

  • Greatly improved performance over large cities, especially with Buildings Detail settings set below Very High. NOTE: if you do experience stutters over cities with Building Detail set to Very High, please consider turning it down. Even setting this to Medium will have almost no noticeable effect on visual quality of the game;

  • Introduced background landscape loading that slowly creates landscape under the player's camera. You can now quickly switch from England to France with virtually no slow-downs. Performance gain is most noticeable on CPUs with four+ cores;

  • Fixed a bug with distant forest lines appearing at close distances;

  • Fixed a bug with shadow stripes appearing at edges of screen;

  • Fixed improperly loading plane textures in the DirectX 9 render.

AIRCRAFT INTERNALS

  • Removed warnings of a missing "Select_F1" piece when flying a Hurricane.

  • The Sunderland will no longer cause errors when loading a mission.

AIRCRAFT VISUALS

  • Propellor visuals are now tied to epilepsy filter settings applicable regions;

  • Reduced head motion effects, especially in terms of G;

  • Added a range of new SFX for bombs hitting or exploding inside a building;

  • Increased draw distance for markings and decals on aircraft;

  • Reworked stopwatch behaviour on German planes. The minute elapsed needle now indicates minutes as it should.

  • Fixed minor Bf. 110 damage and animation issues;

  • Fixed weird movement of Bf. 110's magnetic compass dial;

  • Fixed Bf. 109 gunsight misalignment;

  • Fixed a hole under a damaged engine cowling in the Defiant;

  • Fixed visual issues with Defiant's tail damage;

  • Put a mirror onto the Hurricane;

  • Fixed Hurricane's tail damage visuals;

  • Updated Hurricane radiator animation;

  • Ju. 88 gear now open properly;

  • Fixed minor Ju. 88 damage visuals;

  • Asked the Ju. 88's pilot to keep his feet on the pedals;

  • Made minor changes to cockpits of G. 50 and Ju. 88;

  • Fixed a visual issue with the Spitfire's antenna;

  • Fixed minor Sunderland damage visuals;

  • Made minor modifications to Spitfire cockpit;

  • Fixed minor damage visuals in the Ju. 88;

  • Fixed minor damage visuals in the Hurricane;

  • Fixed minor damage visuals in the Ju. 87;

  • Made various modifications to SFX;

  • Made various changes to victory marking decals;

Source

Steam News / 20 May 2011

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