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Steam News21 May 20261mo ago

Achievements, Story Expanded, and more!

Our first version of Ignore the Blackbird was made in one intense week for a game jam, but since then, we've worked on the game for two full months, and now we are finally done with the final (?) extended version.

Full notes

Full Ignore the Blackbird update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedThis update, in particular, adds achievements and quite a lot more story, and should make it easier to see that there is more story to discover if you click around the greenhouse with every new scene.
addedWe also added a counter at the end that shows how much of the story you have found. It counts across all your playthroughs, so you have a chance to get to 100% without needing to click through everything over and over again in one game.
changedSince the first version, a lot more has changed. Here's the full list:
addedNew Sounds & Music - a total rework of the whole game! (Jam version only had some we borrowed from an earlier game)
added2 new puzzles
changedGo back-button to return to the greenhouse if you want to look more before completing a puzzle.

Ignore the Blackbird changes

addedThis update, in particular, adds achievements and quite a lot more story, and should make it easier to see that there is more story to discover if you click around the greenhouse with every new scene.
addedWe also added a counter at the end that shows how much of the story you have found. It counts across all your playthroughs, so you have a chance to get to 100% without needing to click through everything over and over again in one game.
changedSince the first version, a lot more has changed. Here's the full list:
addedNew Sounds & Music - a total rework of the whole game! (Jam version only had some we borrowed from an earlier game)
added2 new puzzles

Our first version of Ignore the Blackbird was made in one intense week for a game jam, but since then, we've worked on the game for two full months, and now we are finally done with the final (?) extended version.

This update, in particular, adds achievements and quite a lot more story, and should make it easier to see that there is more story to discover if you click around the greenhouse with every new scene.

We also added a counter at the end that shows how much of the story you have found. It counts across all your playthroughs, so you have a chance to get to 100% without needing to click through everything over and over again in one game.

Since the first version, a lot more has changed. Here's the full list:

  • 4k graphics

  • New Sounds & Music - a total rework of the whole game! (Jam version only had some we borrowed from an earlier game)

  • 2 new puzzles

  • Polished mechanics, better feedback from most puzzles.

  • Achievements

  • 150 story/dialogue lines to explore, more than doubled from the first version.

  • See your story progress on the end screen. How much did you uncover?

  • Save system. The game starts from your last greenhouse scene when you click "Play".

  • Go back-button to return to the greenhouse if you want to look more before completing a puzzle.

Source

Steam News / 21 May 2026

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